Surviving the Game as a Barbarian Wiki






RANK 5


ABYSSAL BLADE WOLF[]

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ABYSSAL GOBLIN[]

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ARGOS[]

A higher variant of the monster Vaikundus, and one of the four mid boss level monsters that appear in 'Labyrinth of Larcaz'.

It appears in a hidden space that has a sinister magic circle and is filled with a mountain of corpses with their eyes gouged out, needing to spill blood in the circle to be summoned. Unlike other monsters in the labyrinth, it drops an item when defeated: The scroll of Flame Of Greed.











BAPHOMET[]

A higher variant of the monster Vaikundus, and one of the four mid boss level monsters that appear in 'Labyrinth of Larcaz'.

It appears in a hidden space that has a sinister magic circle and a goat skull on a stick, needing to spill blood in the circle to be summoned. Unlike other monsters in the labyrinth, it drops an item when defeated: The map of the Labyrinth of Larcaz.











BERTHAS[]

A Berthas is a demonic monster over 3 meters tall, covered in black wings with four arms, and has two horns protruding from its head. The monster is very rare and is expensive due to its rarity.

(P) Scars of Explosion - Creates explosions when the same spot is hit twice.

(A) Wings of Greed - Uses its wings to absorb air and regenerate. The essence creates "cosmetic" wings for the user that follow the same effects.[1]

(A) Destruction Beam - Shoots a beam that has 3 seconds of windup.

(A) Legion of Hatred - Summons multiple demons.










BLOODSHOT GHOST[]

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CULVES[]

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DAKIRION[]

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DEATH WORM[]

The Death Worm is a high-ranked mutant that spawns on the second floor in the Black-Rock Mountain area. It spawns after every Sand Worm dies.











DOOM WARRIOR[]

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DRAKE[]

The Drake is a dragon-like creature with extremely durable wings strong enough to brush off damage from Urikfried's [Hazardous Material]. It also has the ability to spew fire.

(A) - [Sacrifice of the Dragon] - Disables all regeneration effects including potions and divine healing.










DUOCORN[]

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HELL FLAME[]

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IFRIT[]

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KNIGHT OF THE END[]

Knight of the End is a High Rank Mutant and the guardian of The Hundred-color Temple. It has three phases. In the first phase, it rides a summoned spirit horse (ranked 7) through the skill [Servant]. Phase two begins when the horse is defeated, where the knight starts using Level 5 or lower random essence skills. The third phase activates when the knight receives fatal damage, destroying all worn equipment and recovers health proportionate to the time it wore the equipment, making the knight weaker overall.

(A) - [Servant] - Summons a Spirit Horse ranked 7.

(P) - [Chivalry] - When taking fatal damage, destroy all worn armor and recover HP in proportion to the time the armor was worn.












MALDER ELEPHANT[]

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MANTICORE[]

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MINOTAUR[]

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ORC HERO[]

Denish, Belta and Tarugas.

A rank 5 monster, and a hidden Boss that can be summoned by offering 777 Mighty Orc Warriors mana stones at the altar in the center of the "Orc Colony" in the Third Floor.

There are three different kinds of Orc Heroes that can be summoned, and each of them is an elite boss with a given name. These Orc Heroes, also known as the three orc brothers, drop essences of different colors depending on which one it is:

1.Denis drops the red essence, containing "Cry Of Frenzy".

2.Belta drops the blue essence, containing "Fighting Flag".

3.Tarugas drops the green essence, containing "Giantization".

The statistics of the Orc Hero are as follows:

  • Strength +70
  • Agility +35
  • Fighting spirit +40
  • Physical resistance +20
  • Bone strength +30

Basic stats are adequate for tanks.

  • (P) Path of Heroes - All resistance and resilience stats increase when HP below:
    • 50%
    • 20%
  • (A) Giantization - [Your threat level and physical value increase in proportion to growth in size.]

In Giantization, physique increases approximately 1.77 times, which raises the threat level and can help attract monster aggro.

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SOUL EATER[]

Soul Eater(소울이터) is a Rank-5 rare-type monster.

Only one Soul Eater appears when the labyrinth opens and randomly gives the explorer between 100 and 200 experience for the first hunt. It can summon spears.[2]









TROLL[]

Monster appearing at insanely low odds in the Fourth Floor of the Labyrinth.

It's known for being the most difficult monster to deal with amongst the rank 5 monsters, for which it has earned the name of “keyboard breaker” for intermediate gamers in the game.

Troll possesses incredible physical strength, being able to destroy Hikurod Murad's shield in a single blow, despite the use of the Balance Weight skill, and requiring all of Bjorn Yandel's strength and concentration to block its attacks despite using a lithium shield, which is left dented and destroyed after 15 minutes of fighting. However, what truly makes it a threat is that it has the highest defense and regeneration among all rank 5 monsters.

It has shown the next skills:

(A) Frenzy - Sensation of pain will be ignored temporarily, and physical stats will be increased.(A) Hyper Regeneration - An skill used on a targeted location of the body. Grants powerful regenerative ability to restore any damage to that specific location. Despite being affected by the curse spell [Deterioration] and the skill [Cold Condensation] , this skill can fully restore a severed arm in two minutes, but in that time frame, it cannot be canceled or used on any other damaged part.

The best strategy for an insufficiently strong team to defeat him is to weaken his natural abilities with curses, cause enough damage to activate his Hyper Regeneration ability, and try to finish him off while he regenerates, just like the Team Half-Wit did.

Although rank 5 monsters had only appeared from the 100th floor onwards in the Tower in the Sky, the Troll first appeared in the story on the 12th floor. Whether this is due to a unique quirk in this monster, or an extremely minor coincidence on the part of the protagonist is unknown.

TrollingTroll
Troll Attacked










VAMPIRE DUKE CAMBORMERE[]

Vampire Duke Cambormere is the guardian of the Bloody Citadel. Belongs to category 4 monsters: monsters with a name that have incredibly high characteristics, high intelligence, unconventional tactics and terrifying skills. Meet the heroes in the hall of worship instead of another guardian. After awakening, he pursues the heroes in the form of a spiritual form, but until nightfall he could not go out due to vulnerability to sunlight. In a difficult battle outside, far from the Outer Wall, he was killed by Bjorn using the ability from the essence of the Corpse Golem "Flesh Explosion". The vampire essence was absorbed by Bjorn after his death.

Cambormere has incredibly high stats. He is strong in melee combat thanks to his claws, and is also strong in ranged combat thanks to his black magic. It has a pair of membranous wings for flight and maneuvering, but is also capable of taking on a spirit form for even faster movement. A vampire's body is durable and very difficult to destroy. He is also incredibly smart, tactful, cruel and arrogant. His skills are monstrous and include:

Sacrificial Seal - the blood of a vampire falls on the victim and leaves a mark that steals the victim's powers, enhancing the physical characteristics of the vampire. The more victims, the stronger the vampire becomes. Effective in an area of ​​100 meters.

Resistance to Death - As long as the vampire's heart is intact, he will not die.

Sharing Pain - allows you to transfer part of the damage to the enemy, who inflicted the same damage on him.

Eternal Life - The more damage he receives, the stronger his regeneration becomes.

Master of Blood - By absorbing the blood of a victim, he adopts one of their skills.

Spiritual Form - By turning into smoke, he can move faster across the battlefield and is nearly invulnerable except to sunlight. This form also allows him to dodge attacks.

Flock Divide - Can transform into a flock of dire crows to evade attacks, as well as explode them to spray blood or attack en masse, attacking vulnerable areas.

Summon Undead - using blood magic, summons various undead to help.

Claws - The vampire's claws are incredibly sharp, durable and deadly, surpassing some weapons and armor in strength.

However, even such a monster has weaknesses: it is vulnerable to sunlight, strong magic, artifacts that contain holy power like the “Tears of the Goddess” and superior physical strength.












References[]

  1. Surviving the Game as a Barbarian Novel: Chapter 170
  2. Surviving the Game as a Barbarian Novel: Chapter 264.