ABYSS VIGILANT[]
Monster similar to a giant eye when defeating you, you turn the bait of the Lord of Abyss "Berzak"
...Berzak, the lord of the abyss, has a great interest in you...
BANSHEE[]
They rarely attack first, physical type scouts would never be able to catch a banshee no matter what they do. Even if they could catch her, and that was a problem in itself. If you attack a banshee first, you will be cursed.
It is a curse known as the "Mark of Resentment." The banshee will continue to chase you until you escape the maze.


BLADE WOLF[]
TBA
BLOODY BLADE WOLF[]
TBA
CORRUPTED GNOME[]
TBA
DEEP SALMON[]
First essence found in crack of the 9th floor.
Most expensive essence quoted by 3.2 billion magic stones
ELDER GHOUL[]
Elder ghouls are twice as large as a normal ghoul.
FAIRY[]
A rank 9 monster, its only ability was to spit out poisonous dust mixed with narcotic substances. In the game, he was classified as a no-first-strike monster.
The fact that there were so many Fairies in one place meant that the Half-Troll was also nearby.

FROST WOLF[]
TBA
GHOUL[]
Ghouls have rotten skin, empty eye sockets, sharp and long nails reminiscent of claws, and they walk on four legs with a humanoid form. They attack you when you get within a certain range. Their combat power is superior to goblins as they are much stronger and faster.
GIANT BLADE WOLF[]
TBA
GOBLIN[]
The most basic kind of monster that one can encounter in the labyrinth. Despite enjoying tormenting its prey and making them suffer, it's the weakest monster in the labyrinth. So if it goes alone or in small groups, it prefers to set traps and follow the victims who fall into them, enjoying the suffering and bleeding until the prey falls dead to the ground. It can also wait patiently for its prey to fall asleep and attack when it's sleeping.
They normally use a small double-headed ax or a dagger as weapons, and are believed to be smarter than some barbarians.
Its magic stone has the value of a piece of bread.
- (P) Goblin poison.
- (A) Create trap.
On the giant island located on the 1st floor of the Sotano, there is a variant with the active ability "gigantization".
GOBLIN ARCHER[]
Goblin Archers use a small wooden bow reminiscent of a harp as a weapon, and like other goblin weapons, the arrowhead is poisoned. They even know how to use stealth magic.
Essence:
- STATS
- Agility +2 (Low)
- Flexibility +4 (Low)
- Vision +6 (Low)
- Smell +2 (Low)
- Perception +2 (Low)
- Cognitive Interference +6 (Low)
- Accuracy +8 (Low)
- Poison Tolerance +4 (Low)
- Obsession +7 (Low)
- (P) Poison Arrow - When using a bow, you deal poison damage.
- (A) Thief Step - You can enter stealth mode
- Thief Step is is more effective while the user staying still or moving slowly.
- Market Value = 700,000 stones
GOBLIN SWORDSMAN[]
Goblin swordsmen use a scimitar about two feet long as their weapon, which is very long compared to the daggers used by normal goblins
GNOME[]
It is a monster on the first floor mainly located in the south of the first floor and near the Blackrock mountain on the second floor.
Fairy tale (A). The special capacity of a gnome. It is thrown on the ground, mixed with surrounding objects up to a radius of three meters and lasts about 30 minutes.
In a nutshell, it was the stealthy ability of the Goblin Archer that could be implemented within a radio. In return, he had the disadvantage of not being able to move.

IRON GOLEM[]
TBA
KOBOLD SHIELD SOLDIER[]
TBA
MOON ROCK BEAR[]
TBA
MUMMY[]
Single monster found in the crack: Iron tomb on the first floor.
QUEEN WALL MOLE[]
TBA
SKELETON[]
TBA
SKELETON ARCHER[]
TBA
SKELETON WARRIOR[]
TBA
SLIME[]
A weak enemy that can be encountered in the first floor rift: The Green Mine.
Its essence decreases physical stats like durability, strength, ability, and physical resistance while adding a bunch of low-value stats like poison resistance, intuition, and digestion. The skills it offers are mediocre as well.
SPECTRE[]
TBA
STERRAP[]
TBA
WALL-MOLE RAT[]
TBA
WATCHER OF THE ABYSS[]
TBA
WITCH'S LAMP[]
TBA
WOODMAN[]
TBA
WRAITH[]
TBA