TOWER IN THE SKY
Fourth Floor |
This banner is placed to hide information that contains heavy plot or major spoilers related to the series.
In order to reveal spoiler information, click the toggle. Proceed at your own discretion.
Spoiler Toggle:
(Toggle the switch to activate or deactivate the hidden elements.)
The fourth-floor Tower in the Sky is a staged structure about 1,400 square feet .[1]
It is an independent space completely shut from the outside world where explorers cannot come across another team unless several teams enter at the same time before the portal color changes.[2][3]
The Tower in the Sky is also called the Tower of Training because of the random combinations of monsters appearing at each stage.[4] When one ordeal is completed, the door opens and there is a choice between one of three staircases to advance to the next Stage. There are a total of four types of stairs: Courage, Wisdom, Patience, and Destiny.[5]
Monsters of seventh and eight grade are normal on the fourth floor. Monsters of up to sixth level will sometimes appear.[6] With rank 5 monsters appearing extremely rarely.
REGIONS[]
Stairway of Courage[]
Within the room that the Stairway of Courage connects to, monsters of a higher level tend to appear.
Stairway of Wisdom[]
The Stairway of Wisdom will allow to cross five floors at once, where monsters will be more spaced out. However, the passageways and floors on the way may be trapped or confusing, causing for adventurers with bad sense of direction and lacking guides to loose too much time.
Stairway of Patience[]
The Stairway of Patience takes adventurers to an average room. However, the doors will remain closed for four hours after defeating the enemies on the floor.
Stairway of Destiny[]
Labyrinth of Larcaz
RIFTS[]
To enter the "Cracks" on the 4th floor, they open from level 25 or higher of the "Tower of Heaven" and must be done before the 7th day ends, so a quick group is recommended and they take the "Staircase of Wisdom".
Doppelganger Forest[]
First mentioned.[7] For reference the portal shines in an intense green.
The Forest has a Gimmick. The Parties entering the rift will be caged until three teams enter. And after being freed, the teams will be located at different and opposing clearings. The first section of the forest will be filled with monsters who shapeshift into exact copies of the Parties. Their essences and stats will be copied, so in order to be beaten, their party members will need to exploit their allies´ weaknesses.
The number of copies met will increase as the Parties reach towards the center. If following another path, the Parties will get to fight versions of characters from other Parties.
1.The first chapter of (Doppelganger Forest) is the "Cave of Shadows"; it starts in different places and meets other teams in the center. You need to get to the center as quickly as possible to get rewards from other routes, if you arrive late it will be the other way around. It is a competition of 3 groups. Once the 3 groups are gathered they must raise their hands to the altar located in the center of the common area; when doing so the vines that block the passage are moved aside, revealing an uphill path. Wandering around the cave you can see chests as the main reward, where magic stones are found, this is done for the purpose of balance since the doubles that appear do not drop magic stones or essences.
2.The second chapter of (Doppelganger Forest) the following area effects are applied:
· Field effect: the Doppelganger Forest is granted.
· The status anomaly (Disbelief) is applied.
· Damage is doubled when attacking expedition members.
You must enter the forest, defeat the 3 sub-bosses, and find the altar somewhere.
The first Sub-Boss is the Manticore, one of the few non-double monsters in the rift, it is a Rank 5 Monster with a lion's body and a human face. Essence Color; Yellow. Gives +5 Exp. [8]
Its stats are:
+40 Distinction.
+30 Appetite.
+30 Jump Power.
It is somewhat on a lower level than a Rank 9 monster, but the Passive is related to stats.
(P) Hereditary: Permanently increases your stats when you consume mana stones.
(Inheritance) seems like a cheat level skill but there are critical limitations; "The sum of the stats that can be obtained through skills is 200." Among the Rank 5 Monsters, there are many that have a total of over 300. Even after erasing the essence, 20% of the additional stats remain. It's like an elixir with an extra stat of 40.
The second Sub-Boss is Lee Gak-soo. +5 Exp (Rank 5).
The Third Sub-Boss is The Culves. +5 Exp (Rank 5).
3.The Third Chapter of (Doppelganger Forest). [9]
"The character has entered the "Altar of Shadows". As soon as an altar is found, a black shadow envelops the group forming a barrier around it. "The sealed usurper has nested in the body of one of the members of the expedition", the concept of this chapter is clear, Political Judgement.
The member of the expedition who is believed to be the double must be found and offered to the altar. If the answer is correct, the double that inhabits the body is eliminated; on the contrary, if it is incorrect until the rift is solved, you will be incapacitated.
4.The fourth chapter of (Doppelganger Forest), you must follow the direction where the doppelganger disappeared from the "Altar of Shadows", inside dozens of doppelgangers appear beyond the darkness, where the magic of light spheres cannot reach. Because the seal of the doppelganger is released and the number of duplicates increases exponentially in the field.
After advancing through the dark forest, you wander through a sinkhole in which you find several white tombstones that emit a mournful sound, called "sealing stones", it is itself a hidden piece. (This information is found in "Notes of Sacrifice" created in the "Altar of Shadows"). A black light is shot into the sky in the form of a pillar after placing the hand on it, causing "The sealing release rate to be reduced by 10%". This rate increases by 1% every 10 minutes.
Boss Fight: "The character has entered the Extortioner's Lair."
The concept is a double fight where one group must fight the boss and the other group must find the sealing stones in a forest full of double soldiers and manage the opening pace. Which is Annoying.
The "Nameless Usurper" has the following Skills: [10]
-Mimicry: Able to take the exact form of the opponent, adding the stats and essences with his own, except for numerical objects. (This skill cannot be obtained even if the essence is taken.) -Self-Replica: Creates a clone as if it were a black slime. And they are the same amount of the group (15). Imitates living or dead people. They can only use the skills of the bearer and have low intelligence. -Swap: This skill swaps the position of the created clone with (Self-Replica) and the main body. -Crystallization: Last resort at the time of death;
- Magic damage is reduced by 99%.
- Physical damage is reduced by 90%.
If you don't manage to break it in time you will have to do it again from the beginning.
The first phase only ends when the Usurper has self-replicated each of the characters in the room, that is, less is better.
As the battle increases the seal unlock rate increases. Around 5% for every 10 clones summoned. From that moment on each body becomes as strong as the main body.
The second phase when the usurper uses (Swap). Without clones, he transforms into each of the characters in the room, proclaiming that the other is false, this stage is easy to overcome since having numbered Objects you know who the impostor is in addition to using the strategy of separating and sticking to the wall to have enough time to face the surprise.
The third phase, the cave is shaken violently as if there was an earthquake. The double returns to its slime form and laughs strangely, the final phase is a kind of "Berrage", the slime explodes (Auto-Replicating) dozens of versions of the 15 characters of smaller sizes, this is resolved after activating No. 8667: Desert Outlaw. [11]
Applying (Crystallization), the original cleaning method consists of repeating this sequence and accumulating damage on the crystal to destroy it.
The other method was a more aggressive one which is: 1. Wrapping the Nameless Usurper with "Mana Shield". 2. Scratching the crystal with (Swing). 3. Applying a (Jump) under which (Backward) does not activate, but the Threat Level temporarily increases. 4. Then using "Wild Eruption" tripling the threat level and the body level increases in proportion to the level. 5. Applying the miraculous Exchange Law that changes threat level with muscle power and in turn changes to the destructive power of the blunt weapon (Swing). 6. With the 771% increase rate of No. 8667: Desert Outlaw, there are no worries even if he has 90% physical immunity.
Doppelganger Defeat +6 Exp. Guardian Death Bonus +3 Exp.
Golden Ruin[]
First mentioned.[7]
LORD OF THE FLOOR[]
References[]
- ↑ Webnovel | Chapter 115: Reunion (3)
- ↑ Webnovel | Chapter 135: Orcules (1)
- ↑ Webnovel | Chapter 164: Exploration (3)
- ↑ Webnovel | Chapter 163: Exploration (2)
- ↑ Webnovel | Chapter 133: Team Play (3)
- ↑ Surviving the Game as a Barbarian Novel: Chapter 52.
- ↑ 7.0 7.1 Webnovel | Chapter 179: Doppelganger (4)
- ↑ Surviving the Game as a Barbarian Novel: Chapter 182.
- ↑ Surviving the Game as a Barbarian Novel: Chapter 183.
- ↑ Surviving the Game as a Barbarian Novel: Chapter 188.
- ↑ Surviving the Game as a Barbarian Novel: Chapter 189.